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The soundtrack consists of soft piano chords, strings and electronica ranges from moody and dissonant to energetic and melodic to accentuate the narrative that does wonders for the overall atmosphere and above all, synchronizes wonderfully with the minimalist aesthetics of the game. The delivered narration helps flesh out each of the different characters and draws players into the story itself. The sound design is no less amazing the narration is delivered from each character’s perspective. However, the game keeps interesting to play the background is dynamic, with constantly shifting patterns and colors and the lighting effects and dynamic shadows makes for beautiful display. The characters are nothing more than quadrilaterals of different colors and the terrain is simply black blocks. What’s amazing about it is very simple and minimalistic even. On the surface, it is a puzzle platformer with a minimalistic art style starring the aforementioned cast of little colored blocks. Thomas Was Alone is the story of a sentient AI. However, Thomas Was Alone does an incredible thing it shows that it is possible to write characters that the player can genuinely care about, and it does so with a gang of featureless quadrilaterals, no less. Writing a cast of interesting, engaging, and relatable characters for video games is a really difficult. * Chuckle along to Danny Wallace's narration.Reviewers: Faldy Hamid and Ida Bagus Kerthyayana Manuaba * Immerse yourself in David Housden's critically acclaimed procedural score. * Utilize the unique skills of 10+ characters. * Beat 100 levels, and uncover the story of the AIs. 'Emerge' has an air of importance about it, while keeping the myriad plot twists and superhero origin stories you'll discover under wraps. Thomas Was Alone tells the story of the world's first sentient AIs, and how they worked together to, well, not escape: Escape is a strong word. Listen to voiceover read wistfully and a bit amusingly by Danny Wallace.
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Jump over rectangles meticulously placed by Mike Bithell. Listen to awesome music by David Housden. Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment. Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Thomas Was Alone, and then, Well, he Wasn't.
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